Technically, the best VR version would respect comfort while pushing the envelope: teleportation and smooth locomotion options, adjustable motion settings, and layered sensory design so the world feels lived‑in rather than just cinematic. Audio would be crucial—spatialized voice acting, environmental ambiences that cue impending dread or cosmic wonder, and a soundtrack that oscillates between jaunty sci‑fi motifs and dissonant tones when reality starts to fray.